AtScript was a proposed JavaScript-based scripting language extending Microsoft's TypeScript and transcompiling to JavaScript. It was introduced in October 2014 at the ng-Europe conference by the developers of Google's AngularJS web development framework as the language that the upcoming Angular 2.0 would be built with.[1][2]

AtScript was originally intended to run on top of TypeScript, while including some features from Dart. In October 2014, Google announced that Angular 2.0 would be written in AtScript.[3] In March 2015, Microsoft announced that many of AtScript's features would be implemented in the TypeScript 1.5 release, and that Angular 2.0 would be built on pure TypeScript.[4]

The name “AtScript” comes from the @ “at” symbol used for annotations in many languages (e.g. Java annotations and Python decorators).

References

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  1. ^ "Angular 2 sera basé sur TypeScript : convergence de AtScript et TypeScript 1.5, c'est une collaboration entre Google et Microsoft". Developpez.com (in French). Retrieved 3 May 2016.
  2. ^ "Miško Hevery - Keynote on AtScript at ng-europe 2014". YouTube. October 28, 2014. Retrieved January 28, 2015.
  3. ^ "AtScript: Google's new superset JavaScript runtime - SD Times". SD Times. 27 October 2014. Retrieved 3 May 2016.
  4. ^ "Google, Microsoft to combine TypeScript and AtScript in Angular 2 - SD Times". SD Times. 5 March 2015. Retrieved 3 May 2016.


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extensions .ts, .tsx, .mts, .cts Website www.typescriptlang.org Influenced by C#, F#, Java, JavaScript, ActionScript Influenced AtScript, AssemblyScript, ArkTS

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TypeScript, Swift, Objective-C, JavaScript, C#, F#, Java, ActionScript, AtScript, AssemblyScript 2022 Carbon (concept) Google C++, Rust, Swift, Zig, Kotlin

ArkTS

developer.huawei.com/consumer/cn/arkts Influenced by TypeScript, Swift, Objective-C, JavaScript, C#, F#, Java, ActionScript, AtScript, AssemblyScript

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enforces type rules at runtime. ECMAScript version history Failed proposals AtScript Former tools Google Closure Tools JavaScript OSA JavaScript Style Sheets

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